27 April 2008

choosing a gaming console

Since this is uncharted territory for me, I would start with research and evaluations online so I could get a basic understanding and working knowledge/vocabulary to be able to compare the differences, benefits, predictions about the useful lifespan for the console and the particular platform.
I would go to the websites of public libraries with similar demographics to see if they were promoting a particular system, I would without hesitation contact staff at other libraries to see if they had any experience or advice to share.
I would take a look at the circulation stats for the games available from the library, see whether there's some sort of discernible pattern, which among the selection of xbox 360, ps3 or wii games seem to be the ones circulating the most, and speak with the circ staff to see if they have a feel for why one platform is more popular than another. If the ps3 games are getting the least play, it may be that too few of our patrons have the players, but the circ staff talks to patrons up to 12 hours every day, I would ask them what the people borrowing the games are saying.
I would survey patrons, online, on paper and in person.

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what would I buy?
wii, I think. Based on my readings and just a surface understanding of the differences and benefits, the wii is the most bang for the buck. The console itself is not terribly expensive and the games seem to be more reasonable.
for what it's worth, the library system I work in just bought ps3's for each location, but I don't know how much of this was fueled by the largish collections of blu-ray's that were perhaps a bit premature since they seem to be spending more time on the shelves than actually circulating.

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